My name is Jeannette - I love colors, stories and discovering new things.
Working on games ticks all the boxes. I started out mostly fascinated by concept art, but this quickly evolved the more I learned about game development.
With all the different aspects that actually form the aesthetics and functionality of a game, discovering interconnections of all things visual - UI, Characters and Environment, VFX etc - and helping them unlock the experience for the player is the most satisfying experience.

In 2015, I graduated from the University of Applied Science Darmstadt with a MA in Media Direction (1,2), while working as a freelance artist. Shortly after I joined Upjers as a 2D and UI artist. Trying out new genres, I switched to the small Indi Game Studio Gentle Troll Entertainment as the lead (and a lot of times, sole) artist, where I worked on a wide range of games - from commercial to serious games, to our own first entertainment games.

In 2021 I joined InnoGames to work on the now shut down title Lost Survivors, as a concept and general artist with a focus on 2D and 3D building designs. Soon, I switched to the Browsergame classic Forge of Empire, where I still work today. As the team lead my main task has expanded to also coordinate the schedule of our live events and features with our in-house team as well as outsourcing production.

Feel free to get in touch!